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Handheld Arcade II Class

Handheld Arcade II

$115 for 5 weeks – In-Person Instruction

Build your game design skills in Handheld Arcade II. Add levels to your games, create more complex code using functions, and improve your game look with animations. Create a Runner-style game (like the No Internet Dinosaur of Google Chrome), learn to launch projectiles and attack enemies, and how to plan out the steps to make a game of your own.

Age Range: Ages 9-14

Prerequisites: Handheld Arcade I class or Handheld Arcade Summer Camp

Learning Objectives:

  • Review concepts from Handheld Arcade I and Camp: Sprites, tilemaps, and how variables are used in games
  • Practice using functions to make code clear and concise
  • Understand how to use projectile sprites for different game functions
  • Learn about the idea of “minimum viable product” and use it to help plan out the steps of game design
  • Become more comfortable asking questions and troubleshooting code
  • Practice good coding habits; naming programs and using comments, saving and backing up code

Class Overview: We plan our classes with student needs in mind and adjust to progress made each day. A typical schedule looks like:

Day 1

Day 2

Day 3

Day 4

Day 5